BY ENTERING THE GAME YOU ACCEPT THE FOLLOWING TERMS AND CONDITIONS
The following Terms and Conditions apply to your application to register to play in tag knockout. For the purposes of these conditions and game rules, tag knockout is similar to Oz Tag.
1. Team Registration
1.1. Team Composition: Each team can register a maximum of 16 players.
1.2. Minimum Players: Each team must have at least 8 players.
1.3. Age Requirement: All players must be 16 years or older.
1.5. Registration Deadline: Teams must register by Oct 26th.
1.6. Captain Responsibilities: Team captains are responsible for registering their team, ensuring all players meet the age requirement, and managing team conduct.
1.7. Uniform: All team players must wear matching coloured shirts.
2. Fees and Payment
2.1. Deposit: A non-refundable deposit of $50 per team is required.
2.2. Total Cost: The total cost is $160 per team. Payment must be made online via the Big Heart Big Vision payment service using a debit or credit card.
2.3. Payment Deadline: All payments must be made on or before the day of the event in order to secure your place. Failure to pay will result in forfeiture of the team’s entry.
3. Waivers and Personal Information
3.1. Permission Slip and Waiver: Each player must sign a permission slip and waiver, providing their full name and contact phone number.
3.2. Consent to Contact: By registering, you consent to the collection of personal information for coordinating the tournament and future event communications. You can opt out of future notifications.
4. Event Details
4.1. Location: The tournament will take place at Rosford St Reserve, Smithfield.
4.2. Schedule: Sign-up is at 8:00 am, with games starting at 9:00 am on Saturday 22nd of Nov 2025. The competition will last for the entire day.
4.3. Game Format: Five games will run simultaneously, each lasting 22 minutes (10 minutes per half), with a 2-minute rest period.
5. Conduct and Safety
5.1. Equipment: Players should bring their own Oztag clothing and are encouraged to bring their own Velcro tags, although spares may be available.
5.2. Behavior: Any harassment, violence, drug use, or alcohol consumption will be reported to the police.
5.3. Referee Authority: Referees and competition supervisors have the right to suspend or expel players for rule violations, abusive behavior, or dangerous conduct. Non-compliant players may be removed by police if necessary.
5.4. Captain Accountability: Team captains are responsible for their team members' behavior.
5.5. Respect: Referees must be treated respectfully at all times.
5.6. Unacceptable Conduct: Includes foul language, physical altercations, threatening actions, playing under the influence, unauthorized pitch entry, and abusive behavior towards staff.
6. Fans and Spectators
6.1. Fan Conduct: Fans must refrain from abusing players and referees.
7. Prizes
7.1. Prize Collection: Prizes will be collected on the Sunday following the tournament at 1/78 Hassall St, Wetherill Park, during the ‘Footy Show’ presentation at 6 pm.
7.2. Prize Pool: The total prize pool will be set at:
1st: $1500
2nd: $150
3rd: $100
The prize pool is based on 23 teams. If there are less than 23 teams on the day, then it’s up to the choice of the team captains to decide the prize money.
8. Weather and Emergencies
8.1. Adverse Weather: If the tournament is impacted by adverse weather, it will be rescheduled. Team captains will be notified by email and phone.
8.2. Player Responsibility: Players participate at their own risk. Big Heart Big Vision and its volunteers are not liable for injuries or harm, including death. First aid personnel will be available, but private health insurance is strongly recommended.
8.3. Emergency Costs: Players acknowledge that Big Heart Big Vision is not responsible for ambulance transport costs in case of an emergency.
8.4. Waiver: You acknowledge that you waive your right to sue Big Heart Big Vision for any harm or loss suffered from participating in the tag tournament, including loss of income, medical expenses, damage to your personal property or damage to other person’s property that is caused by your actions.
9. Forfeiture
9.1. No-Show Policy: Teams that fail to turn up or are unable to form a team due to absent players will forfeit their right to participate. The registration fee is non-refundable.
Rules of the game
A BASIC OVERVIEW OF RULES
Tag tournament is a non-tackling version of rugby league. Maximum of 8 players at any one time.
Defender must remove one or both tags to stop attacker's progress. He/she then holds up the tag and drops it to the ground marking where the play the ball should occur.
Defence must be back seven metres.
Defensive line can move forward only when dummy half touches the ball. Dummy half can run and be tagged with the ball.
Six tags/plays to promote ball before changeover.
An attacker must stop and play the ball if he is in possession with only one tag on.
The only persons able to promote the ball with one tag on are the dummy half, and the player taking the tap (as long as they do not take more than one step with the ball.
A knock back is play on, knock on advantage rule applies - same as league.
An attacker must stop and play the ball if he is in possession with only one tag on.
The only persons able to promote the ball with one tag on are the dummy half, and the player taking the tap (as long as they do not take more than one step with the ball
The game is non-contact the attacker cannot deliberately bump into defender. A defender cannot change direction and move into attacker's path. Whoever initiates contact will be penalised. The onus is on the attacking player to avoid defender.
The ball carrier is not allowed to protect his tag or fend off defenders.
A try is awarded to the attacking team when they ground the ball on or over the try line.
Simultaneous tag is play on. (If the referee is unable to decide, the pass is allowed - play on. The advantage goes to attacking team.)
An attacker may pass the ball over his/her try-line to a team mate who may run the ball out. If the ball is dropped, the ball is deemed dead. A player in possession may run behind his try-line and back out into the field of play.
Players can dive to score a try, however, if this player touches the ground with the knees or arms before the try line or slides across the line and a defender is within tagging distance a try is disallowed and a tag is counted.
A player can go down on their knees to score a try over the try line.
KICKING
A team may kick the ball before the initial tag is made. (e.g: a team picks up the ball in general play from a kickoff, knock- on, loose ball etc... may kick the ball before being tagged) Once a tag has been made, the ball may not be kicked again till after the fourth tag.
Kicks in General play cannot be above the shoulder height of the referee. Attacking team cannot dive on a kicked ball in any situation, but can kick on.
Kick offs and line drop outs. If the ball lands in the field of play and then rolls across the try line whether touched or not a line drop out occurs. Try line becomes the dead ball line for all kicks.
If the ball is kicked or passed into the referee, the referee will order a changeover where he was struck.
